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02-001-1445 097-019-6413
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HISTORY OF SCRABBLE.
In 1938, American architect Alfred Mosher Butts created the game as a variation
on
an earlier word game he invented called Lexiko. The two games had the same set of
letter tiles, whose distributions and point values Butts worked out by performing a
frequency analysis of letters from various sources, including The New York Times.
The new game, which he called "Criss-Crosswords", added the 15×15 gameboard
and the crossword-style game play. He manufactured a few sets himself, but was not
successful in selling the game to any major game manufacturers of the day.
In 1948, James Brunot,a resident of Newtown, Connecticut – and one of the few
owners of the original Criss-Crosswords game – bought the rights to manufacture
the game in exchange for granting Butts a royalty on every unit sold. Though he left
most of the game (including the distribution of letters) unchanged, Brunot slightly
rearranged the "premium" squares of the board and simplified the rules; he also
changed the name of the game to "Scrabble", a real word which means "to scratch
frantically". In 1949, Brunot and his family made sets in a converted former
schoolhouse in Dodgingtown, a section of Newtown. They made 2,400 sets that year,
but lost money. According to legend, Scrabble's big break came in 1952 when
Jack Straus, president of Macy's, played the game on vacation. Upon returning from
vacation, he was surprised to find that his store did not carry the game. He placed a
large order and within a year, everyone had to have one.
In 1952, unable to meet demand himself, Brunot sold manufacturing rights to Long
Island-based Selchow and Righter, one of the manufacturers who, like Parker
Brothers and Milton Bradley Company, had previously rejected the game. In its
second year as a Selchow and Righter-built product, nearly four million sets were sold.
Selchow and Righter bought the trademark to the game in 1972. JW Spears
began selling the game in Australia and the UK on January 19, 1955. The company is
now a subsidiary of Mattel. In 1986, Selchow and Righter was sold to Coleco,
which soon after went bankrupt. Hasbro purchased the company's assets, including
Scrabble and Parcheesi.
In 1984, Scrabble was turned into a daytime game show on NBC. Scrabble ran from
July 1984 to March 1990, with a second run from January to June 1993. The
show was hosted by Chuck Woolery. The show's tagline promotional broadcasts
was, "Every man dies; not every man truly Scrabbles." In 2011, a new TV
variation of Scrabble, called Scrabble Showdown, aired on The Hub cable channel,
which is a joint venture of Discovery Communications, Inc. and Hasbro.
Scrabble was inducted into the National Toy Hall of Fame in 2004.
DESCRPITION OF AM – GM SCRABBLE CLUB PROGRAM.
Here we have another great program under the concept (AM – GM) Active Mind –
Genius
Mind. The SCRABBLE CLUB, a game of words used as an educational tool to increase mental
agility and alertness, analytical and mathematical faculties,concentration,increase their
vocabulary and ability to retain the spelling of new words.
At AM – GM, we have designed a curriculum and methods for kids to have fun all the
time during scrabble club classes because soon the kids start to associate Scrabble with
excessive boredom, they shut themselves off from enjoying it, which obviously stop the
process to greatly and fast learning through AM – GM SCRABBLE club. We believe to make
scrabble a game that brings a smile to the face of every kid in our club. Not only will
this increase a child’s academic performance, it will make the day of kids a lot more
delightful.
One of the major advantages of Scrabble by (AM – GM) Active Mind – Genius Mind is
the way in which it is able to increase students’ academic performance. For instance,over
the time teachers and parents will see a remarkable improvement in the word spelling of
kids, especially those kids who have difficulty spelling. This game challenges kids to learn
new words, and specific ways to implement them in the formation of sentences.
Scrabble by (AM – GM) Active Mind – Genius Mind increases a child’s creative ability
to create new words from the letters provided to them. Children will find the game fun and
engaging while they attempt to create different words than the ones already used on the
board. The excitement children experience while playing the game increases when they start
to score more points and win multiple games. This competitiveness encourages children to
think faster than their competitors. Clearly, Scrabble increases a child’s analytical and
mathematical faculties. Along with improving spelling and vocabulary skills,kids learn
basic arithmetic by tallying points associated with each letter combination. Children have
to employ simple addition and multiplication methods to find out the total number of points
associated with each word creation. As a result of this calculation, children improve
their mathematical skills.
It also improves a child’s ability to retain the spelling of new words and their vocabulary.
Children who play Scrabble often display increased memory, concentration, and critical thinking
skills. All of these skills contribute to the overall personal growth and development of any
child. This game also increased mental agility and alertness. Our program is designed to
accommodate and run after-school activities in schools. Along with our regular classes and
courses that follow our curriculum from the beginner to advance level.
AM – GM with its well designed and structured curriculum for kids of age 4 to above,
uses variety of resources that help kids obtain the most from Scrabble.Children will
start with common words and vocabulary lists to start expanding their skill levels
as they progress. Children will also use dictionaries to search for unfamiliar words.
This will instill a sense of confidence and achievement in their endeavors.
SCRABBLE CLUB AS AFTER SCHOOL PROGRAM & CLASSES in schools.
Active Mind – Genius Mind (AM-GM) with the scrabble club runs as an after-school
club or activity for kids from 4 years old to above.
The program and curriculum from the beginner to advance level is designed
and adjusted for 45 mins - 1.5 hr classes, between 2pm - 4 pm in schools.
Our ECA/ASA SCRABBLE CLUB will definitely increase kids vocabulary, their academic
performances and the club day to be lot more delightful for them
It would be better to have 3 age groups separated for the classes:
4-7
8-10
11 and above
Lesson will go according to the school calendar or ECA/ASA calendar.
A small competition will conclude the term.
SCRABBLE CLUB REGULAR COURSES & CLASSES.
AM-GM with the SCRABBLE club regular classes and courses offers an amazing
gateway for children to learn further and deeper a game which builds vocabulary and word
skills which will helps to build their language skills, increase kids vocabulary, their
academic performances, their ability to retain the spelling of new words, their mental
agility and alertness, analytical and mathematical faculties,concentration and many more.
AM – GM with its well designed and structured curriculum from the beginner to
advance level, for kids of age 4 to above, uses variety of resources that help kids
obtain the most from Scrabble.
Children will start with common words and vocabulary lists to start expanding their
skill levels as they progress.
Children will also use dictionaries to search for unfamiliar words. This will instill a
sense of confidence and achievement in their endeavors.
P.S: Our classes start with a minimum of 4 kids and maximum of 10 kids
*AGE GROUP ACCEPTED:
4-7
8-10
11 and above
*PACKAGES
- Monthly course
1 session a week for a month
2 sessions a week for a month
- Per session
10 sessions package (to be completed within 3 months)
* FEES AND TIMING:
Please contact us for the fees and timing and any further inquiry, as well for a
fast booking we are available Monday to Saturday.10 am to 6pm.
Please click on “contact us” page to get directed to one of our Center in your area.
SCRABBLE PRIVATE CLASSES.
Would you like to have the comfort and security of your home and the best quality
of our program for your kid(s)? AM-GM with the scrabble club MADE IT NOW POSSIBLE.
We could send one of our best instructors to have A ONE TO ONE COACHING and having
his/her whole focus on your kid(s) for a better progress.
P.S: Our private classes start with a minimum of 1 kid and maximum of 6 kids
*AGE GROUP ACCEPTED:
4-7
8-10
11 and above
*PACKAGES
- Monthly course
1 session a week for a month
2 sessions a week for a month
- Per session
10 sessions package (to be completed within 3 months)
*FEES AND TIMING:
Please contact us for the fees and timing and any further inquiry, as well for a
fast booking we are available Monday to Saturday.10 am to 6pm.
Please click on “contact us” page to get directed to one of our Center in your area.
CAMP INFO.
Don’t tell a kid you are learning words, encourage and tell the kid play with words,
here is the philosophy and spirit we use to run our AM – GM SCRABBLE camp.
Our scrabble comes with various activities surrounding the words game, all together
with exceptional and extreme fun Our scrabble camp improves a child’s ability to retain
the spelling of new words and their vocabulary.
Children who play Scrabble often display increased memory, concentration,
and critical thinking skills. All of these skills contribute to the overall personal growth
and development of any child. This game also increased mental agility and alertness.
2018 DATE FOR AM-GM CAMPS:
JUNE: 11 – 15, 18 – 22, and 25 – 29
JULY: 9 – 13, 16 – 20, and 23 - 27
DECEMBER: 17 – 21
JANUARY 2019: 7 - 11
Please click on “contact us” page to get the fees for the camp.
SCRABBLE BIRTHDAY PARTY.
Each party is set to meet your need based on your location and number of children and
the sort of activities needed. Time ranges is from 1 to 3 hours. We can manage groups
up to adult from the range as below: (Ages 4 – 7) (Ages 8-10) (Ages 11 – 16) (age 17 – above)
PACKAGE DETAIL
We will provide 1-2 INSTRUCTORS based on the party size.
SCRABBLE GAME SET will be PROVIDED BY US.
A team of 2 – 4 kids and adult for 1 SET will be formed to play with during the party.
The instructors will come up with various exciting activities.
Our charge starts with a minimum of 10 kids
1) 3000 baht for a package of 10 kids, for 1 - 2 hours the session for the birthday party.
2) 4500 baht for a package of 10 kids, for 3 hours the session for the birthday party.
3) 4500 baht for a package of 15 kids, for 1 - 2 hours the session for the birthday party.
4) 6000 baht for a package of 15 kids, for 3 hours the session for the birthday party.
5) 6000 baht for a package of 20 kids, for 1 - 2 hours the session for the birthday party.
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AM-GM: Scrabble club.
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AM-GM: Scrabble club.
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Addresses:
- MAIN OFFICE: ME-iZONE CO., LTD, 3rd Floor, 661/26,
Sathupradit 55, Sathu pradit Road, Yan Nawa,
Bangkok 10120
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  02-001-1445   097-019-6413
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- ME-iZONE BRANCH IN PATTAYA: MOFFATT TUTOR SCHOOL,
77/44 moo1, Nongpru Banglamoog, Chonburi 20150
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- ME-iZONE BRANCH CENTRAL WORLD(only for checkers,
scrabble & vocabooster programs): Engineering For Kids,
Central World, 6th floor Genius Planet
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